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Virtual Helsinki

The Virtual Helsinki is an internal product of ZOAN's that aimed to virtually replicate important parts of the city to be used with marketing, real-estate and other digital solutions. Having led the production between 2016 and 2019 with a total team of more than 60 people, this project is the biggest one I've managed so far.

Due to it's technical achievements and public success, this project has enabled other projects to be created using it as a base and also awarded multiple prizes, such as 2nd Place in the Unreal Awards - Experience Design and the Lovie Awards 2019 for VR experiences.


Virtual Helsinki - Sounds of Season

The Sounds of Season is an art project made to promote the City of Helsinki and Finland internationally using virtual-reality.

For this project I have:
  • Designed the experience concept and narrative.
  • Personally taken thousands of photos and other reference material for the art team.
  • Managed the production of the different teams involved for the art and programming development.
  • Directed and adapted the experience based on the consumer and client feedback.
  • Presented and hosted the experience in public events.

You can also download the VR experience or watch a 360 video at home by clicking the buttons bellow:
OFFICIAL WEBSITE
DOWLOAD NOW!
Watch 360 VIdeo

Making Of Virtual Helsinki

Due to the success of the project, its production time and technical achievements, I'll be writing a making of blog to tell about the management, development and launching lessons.

In the meantime, feel free to check out the Making Of videos for the Sounds of Season made by ZOAN.

Stay tuned for more information!
More Info SOON

GTC 2019 - RTX Showcase

Being a high-end experience back in 2018, the Virtual Helsinki attracted the attention of different companies, giving us the opportunity to showcase the project at the GTC 2019 at three different booths:

  1. Epic Games showcasing the pre-release of Unreal Engine 4 RTX features.
  2. HP promoting the HP Z6 and Z8 high-end computers
  3. HP promoting the HP Reverb VR headsets and their VR backpack solution.

Having participated at the event, I've helped with the management of the technical development as well as attending the public in the different booths to promote the project and our partner companies.

JVG - Virtual Show (2020)

A branch of the Virtual Helsinki, this project reutilized the 3D Senate Square environment to host a virtual show of the JVG band in May 2020 for Finland's national Vappu celebrations.

Although I wasn't directly involved into the production of this project, it shows how versatile and reliable is the Virtual Helsinki, allowing the team to quickly adapt and create new experiences in a short period of time on top of the previous solution.
OFFICIAL WEBSITE

Virtual Helsinki in the Media

  • ​My Helsinki
  • Fast Company
  • Epic Games - Unreal Dev Grants​
  • ​The Guardian - JVG Show
  • Business Insider - JVG Show
  • VR Scout

Jonathan Biz Medina | B2B & Heritage XR Specialist | Senior Producer

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